General - Updated Features
General - Updated Features
Overview
Overview
SysOp - Updated Features
SysOp - Updated Features
General
New Features
Go Integrated chat
Go "Who's Playing"
Go Real-time messaging
Go Global messaging
Go NavPoints
Go Quick-stats
Go "Backtrack" key
 
Updated Features
Go Interactive Combat
Go Cooperative play
Go Real-time ship movement
Go Independent Alien, Ferrengi, and Feds
Go Turn recovery every hour
Go Daily taxation
Go Real-time stats
Go "New Mail" notification
Go Stabilized planet and port updates
Go Works with DOS & MBBS helpers
 
Automatic v2 to v3 Data Conversion
 
If you're one of the many SysOps taking advantage of the free upgrade, you don't have to worry about upsetting your players with a reset.  Version 3 will convert all Trade Wars data file formats from v2.00 on.  Simply install the new version into your old directory, or copy the old data into the directory of the new game (back up the data files in any case), and run TEDIT or Trade Wars.  That's all there is to it. 
 
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FOSSIL Driver Support
 
Trade Wars is finally supporting FOSSIL driver.  You'll find options for setting up the FOSSIL ports in the TEDIT node editor. 
 
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Modify Ship Movement Delay
 
Among several new TEDIT settings is this movement delay factor.  It's up to you to keep the game moving at a reasonable pace, so we've given you the ability to adjust the base ship movement delay times to 1/4, 1/3, 1/2, Normal, Double, and None. 
 
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Self-cleaning Real-time Message File
 
This file contains all messages passed between players.  Along with lines of chat text, these messages include all notifications and synchronization information.  This file could grow quite large even when deleted daily.  In version 3, these messages are given a lifetime of 10 seconds, after which they can be freely removed.  The file is purged of these messages whenever the record count reaches 100 or a player exits the game.  This guarantees that the file will never grow larger than about 17K. 
 
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Online System Status Report Help
 
This global command will display a report describing various aspects of the state of the game.  This information can be used to determine if enough or too much memory has been allocated to the game, how efficiently the game is responding, etc.  Through various TEDIT and command line options, you can use this report to optimize your Trade Wars sessions. 
 
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SysOp
New Features
Go Auto v2 to v3 data conversion
Go Fossil driver support
Go Modify real-time move delays for all player ships
Go Self-cleaning real-time message file
Go Online system status report
 
Updated Features
Go TEDIT and EXTERN run concurrently with Trade Wars sessions
Go Separate message and mail files
Go Alien, Ferrengi, and Fed processing distributed
Go Some player activities limited to once daily
Go Improved TEDIT prompting
Go Various code optimizations
 
 
General - Updated Features
General - Updated Features
Exit What's New!
Exit "What's New!"
SysOp - Updated Features
SysOp - Updated Features