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General
New
Features
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Integrated chat |
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"Who's Playing" |
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Real-time messaging |
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Global messaging |
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NavPoints |
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Quick-stats |
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"Backtrack" key |
Updated
Features
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Interactive
Combat |
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Cooperative play |
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Real-time ship movement |
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Independent Alien,
Ferrengi, and Feds |
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Turn recovery every
hour |
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Daily taxation |
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Real-time stats |
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"New Mail" notification |
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Stabilized planet and port updates |
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Works with DOS & MBBS helpers |
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Automatic
v2 to v3 Data Conversion
If you're
one of the many SysOps taking advantage of the free upgrade, you don't
have to worry about upsetting your players with a reset. Version
3 will convert all Trade Wars data file formats from v2.00 on. Simply
install the new version into your old directory, or copy the old data into
the directory of the new game (back up the data files in any case), and
run TEDIT or Trade Wars. That's all there is to it.
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FOSSIL
Driver Support
Trade
Wars is finally supporting FOSSIL driver. You'll find options for
setting up the FOSSIL ports in the TEDIT node editor.
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Modify
Ship Movement Delay
Among
several new TEDIT settings is this movement delay factor. It's up
to you to keep the game moving at a reasonable pace, so we've given you
the ability to adjust the base ship movement delay times to 1/4, 1/3, 1/2,
Normal, Double, and None.
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Self-cleaning
Real-time Message File
This
file contains all messages passed between players. Along with lines
of chat text, these messages include all notifications and synchronization
information. This file could grow quite large even when deleted daily.
In version 3, these messages are given a lifetime of 10 seconds, after
which they can be freely removed. The file is purged of these messages
whenever the record count reaches 100 or a player exits the game.
This guarantees that the file will never grow larger than about 17K.
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Online
System Status Report
This
global command will display a report describing various aspects of the
state of the game. This information can be used to determine if enough
or too much memory has been allocated to the game, how efficiently the
game is responding, etc. Through various TEDIT and command line options,
you can use this report to optimize your Trade Wars sessions.
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SysOp
New
Features
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Auto v2
to v3 data conversion |
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Fossil driver support |
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Modify real-time move
delays for all player ships |
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Self-cleaning real-time
message file |
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Online system status
report |
Updated
Features
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TEDIT and
EXTERN run concurrently with Trade Wars sessions |
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Separate message and
mail files |
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Alien, Ferrengi, and
Fed processing distributed |
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Some player activities limited to once daily |
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Improved TEDIT prompting |
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Various code optimizations |
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