This will show the
number of turns and hops it will take to get from any sector in the
universe to another. You can use this tool to avoid any surprise
as you travel between sectors. You know the universe is full of unexplained
phenomenon and just because you got from your home sector to this sector
with a great port in five moves doesn't mean you'll get back in five moves.
<I>
Inter-Sector Warps
This selection will
show you the warps lanes connected to any sector in the universe that you
have explored. You just enter the sector number and the computer
will show you every sector directly linked to that sector. The computer
will not have data to display for those sectors you have yet to explore.
<K>
Your Known Universe
As you travel through
space, you will be creating your personal travelogue. This will store
information about the sectors you've explored. Your computer will
use this information to give you your Port Reports and Inter-Sector Warps.
You may wish to see what sectors you have (or don't have) in your travelogue.
This option will tell you. You will see what percentage of the universe
you have visited and the computer will ask if you want the list of Explored
or Unexplored sectors. When you reply, you will get a list of sector
numbers.
<R>
Port Report
This report gives
you relatively up-to-date information about any port located in a sector
which you have explored. All you have to do is enter the sector number
in which the port is located. You will see items being traded at
the port, the status of each of those items (whether the port is buying
them or selling them), the number of units the port is willing to trade
(and what percentage of maximum that number represents) and how many of
each of the commodities you have in your holds. If for some reason
you get the message that the computer has no information on that port and
you are sure there is a port in the sector you indicated, there may be
enemy forces in that sector interfering with your computer's scan.
<U>
T-Warp Preference
Once you have a TransWarp
drive, this option will let you chose whether or not you want to have the
prompt to use this feature each time you try to move to a non-adjacent
sector. If you say "Yes", you will get the prompt. If you say
"No", you will simply get the autopilot prompt. The next time you
want to use the TWarp drive, you will have to go into this option to restart
it.
<V>
Avoid Sectors
You will sometimes
find sectors containing things that are detrimental to your success in
the game. This function will avoid those sectors when doing any course
plotting. You just have to enter the sector or sectors to be by-passed
before you use the computer to plot a course or to establish a route for
your AutoPilot. If the computer encounters a situation where there
is not possible route between the sectors you requested, then all voids
will be cleared and will have to be re-entered before any future course
calculations.
<X>
List Current Avoids
When you want to see
just what sectors are being avoided when the computer charts your course,
use this selection. You can use this information to determine if
you want to make any changes. Due to the limited functionality of
this module of the computer, if you want to remove one or more avoided
sectors from the list, you must clear the entire list and re-enter the
sector numbers you still want to bypass.
<!>
Computer Help
Display the portion
of the documentation describing the Computer functions.
<Q>
Exit Computer
This option will return
you to the bridge of your ship.