-The set allies wasnt working correct since the corp number is not being parsed properly. -The user names that being parsed into the DB was messed up. -Autoexplorer only set personal figs -colonizer and a few other scripts dont work on unlimited turn games. -if you import/export a twx file, then the current path of attac gets messed up and you cannot run any scripts and the DB path gets changed. -attac now parses CLV (doesnt not crash on split screens) -fixed the message center so that you can scroll now. -added ability to turn off the parsing engine on attac if you do not want to use it. -added ATTAC_GetBestPairPort and ATTAC_GetBestEvilPairPort to REXX. These were in version v3.1.1 and in v4 beta X but i must have missed adding them. (ATTAC_GetBestEvilPairPort gets latest port NOT on your bust list) -modified start up connection screen so that if you modify ANY attac data, you are prompted to save if you just hit open to connect to the game -modified show max ports to include the port type -added option to make the message center and GUI window detachable -added option to use popup comm windows so you can talk when scripts are running. -added macros -fixed buy dump so that you can choose how to haggle (best, worst, none) -added import cim in text format -added export of unexplored sectors from DB (so you can use for etherprobe explore) -fixed parsing bugs here and there. -added bounds checking to parsing (to prevent memory errors) -added sort to all listview forms :) -fixed sending ^@ with a CR. no longer sends the ^@ -prompt for fig type and owner in autoexplorer -no longer adds Federals to planet display.